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Microsoft Kinect’s Future in Space

Already making a leap from casual games to business applications, the tech behind the Kinect gaming sensor may be headed further – toward the final frontier of space.  Computer scientist Carmelo Velardo has adapted the Kinect’s sensors to work with body tracking cameras for 3D modeling.  The new technique could be used to monitor the weight of astronauts aboard the International Space Station.

The basics of the current system dates back to 1965 and takes up more space and energy than would the Kinect version, which, according to Velardo, could be integrated into the space station itself.  The accuracy of Velardo’s prototype is about 97 percent, comparable to the current method.  While it has yet to undergo space testing, the Velardo hopes to test it on a parabolic aircraft flight that will simulate microgravity conditions.

(Story and Image via DVICE)

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